Play as a Japanese gardener and design your own Zen gardens through creative and increasingly difficult problems. Follow an amusing story describing the cruel and sometimes absurd world of work through surprising characters. Play new procedurally generated levels every day.
I am responsible for creating music and sound effects, integration and create dynamic sound systems in the game engine.
- Thibault Barbaroux (2D)
- Laurent Chea (Programmer)
- Kevin Loustau (Sound design)
In the game, the player have to draw paths in the sand. I created a sound system specific for the behavior. It combines stone impact, continuous movement of sand: