Kevin Loustau

GamesSound

The Merlies

A community of tiny birds, scattered across the land by a storm. Explore a bright, hand-drawn 2D world, grow your squad of Merlies, and build a village out of the scraps of a civilisation that is long gone.

A metroidvania-like exploration game, and a Solarpunk one: post-apocalyptic, but hopeful rather than grim. For a Merlie, a fallen lamp is a house, a slate is a map, and an ice-cube tray is a store room.

Role

Sound design and interactive audio implementation. I designed and implemented the interactive sound design and the music system.

The score itself was written by a separate composer — my work was building the system that drives it, and making it respond to play.

Platform

  • PC — Steam
  • Single player, full controller support

Team

Darjeeling, Blue Ramen and ARTE France. Published by ARTE France and GCORES Publishing.

  • game
  • sounddesign
  • interactive audio